DISCOVER TYPHOON

Typhoon is a 3D engine specialized in the real-time simulation and rendering of oceans and underwater environments, targeting AAA games and maritime simulations.

It is written in C/C++, Lua and HLSL for the Windows / DirectX 11 platform.

It is the result of years of research and develoment and has been created by people with experience in the game and middleware industry, a deep understanding of the requirements of commercial engines and a love of the sea.

FEATURES

  • FFT ambient waves
  • Procedural waves
  • Ship wakes
  • Whitecaps
  • Physically based shading
  • Reflections
  • Refractions
  • Cascaded caustics
  • Underwater reflections
  • Underwater godrays
  • Underwater effects
  • Seamless transitions
  • Buoyancy
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COMING SOON

  • Wave particles

  • Spray effects

  • Helicopter effects

  • More wave primitives

OUR CUSTOMERS

  • Alliance Air War

    Alliance Air War

  • eDiving

    ediving: scuba diving simulator

NEWS

  • 8/06/2017: Underwater reflections and more

  • 12/05/2017: New Typhoon released